Some Road and Brick Development

The bricks on the road , I wanted to model each one individually and in the assembly stage arrange the bricks on the road to form and old fashioned looking street.

 

modelling a brick for the road
modelling a brick for the road

I made five different versions of the road brick to enhance the realism

trying to figure out  the layout of texture map
trying to figure out the layout of texture map

Under the bricks a road texture would be added to increase depth of the road.

road texture under bricks
road texture under bricks

 

Unfortunately, even though the bricks were my first idea to implement into the environment. During the scene assembly there proved to be not enough proscessing power to place that many bricks in the environment. And the program kept crashing as there was the same situation with grass.

Since during the development of the environment I decided to focus on the trees and only one building, the road is barely visible anyway which means this will not affect the overall look of the scenes.

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